000 02890cam a2200565 i 4500
001 on1396140694
003 OCoLC
005 20260615112200.0
008 230906s2024 mnua b 001 0 eng c
020 _a9781685614515
_q(paperback)
020 _a1685614515
_q(paperback)
020 _z9798887868318
_q(online)
035 _a(OCoLC)1396140694
040 _aPUCPR
_beng
_erda
_cYDX
_dBDX
_dOCLCO
_dW9L
_dILI
_dOCLCO
_dCLU
_dCOO
_dGWL
_dOCLCO
_dOCLCQ
_dUPM
_dOCLCO
_dOCLCL
_dVGL
_dOCLCA
042 _apcc
043 _an-us---
049 _acicg
050 4 _aKF 3994
_b.N33 2024
082 0 4 _a344.73099
_223/eng/20231120
100 1 _aNabel, Dan D.,
_eauthor.
245 1 0 _aVideo game law in a nutshell®/
_cDan D. Nabel, Bill Chang.
246 1 _aVideogame law in a nutshell
246 1 8 _aVideo game law
250 _aSecond edition.
264 1 _aEagan, MN :
_bWest Academic,
_c2024©
300 _axvi, 464 pages :
_billustrations ;
_c19 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
490 1 _aNutshell series
500 _aIncludes index and table of cases
504 _aIncludes bibliographical references and index.
505 0 0 _tIntroduction --
_tHow will we create game content? (part 1) --
_tHow will we create game content? (part 2) --
_tHow will we make our game? --
_tHow can we protect our content? --
_tHow can I generate revenue? --
_tHow will I bring my game to market? (part 1) --
_tHow will I bring my game to market? (part 2) --
_tHow can I manage players? --
_tWhen should I take legal action to protect my game? --
_tHow will we get people to watch our game?
520 _a"[This book] guides you through a video game's entire legal life cycle. You can use this book to: learn to spot legal issues in video game development and publishing; help your organization/clients avoid liability and maximize legal protections; and confidently chart a path through complex territory, including e-sports and global game ratings"--
650 0 _aVideo games
_xLaw and legislation
_zUnited States.
650 7 _aVideo games
_xLaw and legislation
_2fast
650 7 _aComputerspiel
_2gnd
650 7 _aRecht
_2gnd
651 7 _aUnited States
_2fast
651 7 _aUSA
_2gnd
655 7 _aexamination study guides.
_2aat
655 7 _aStudy guides
_2fast
655 7 _aStudy guides.
_2lcgft
700 1 _aChang, Bill,
_eauthor.
775 0 8 _iRevision of:
_aNabel, Dan D.
_tVideo game law in a nutshell.
_dSt. Paul, MN : West Academic Publishing, [2018]
_z9781683281061
_w(DLC) 2018298396
_w(OCoLC)1032588724
776 0 8 _iOnline version:
_aNabel, Dan D.
_tVideo game law in a nutshell.
_bSecond edition.
_dEagan, MN : West Academic Publishing, [2024]
_z9798887868318
_w(OCoLC)1407278427
830 0 _aNutshell series.
942 _2lcc
_c6
999 _c306032
_d306032