000 03975cam a22004098i 4500
001 24132101
003 OSt
005 20260126113652.0
007 t|
008 250331s2026 nyu b 001 0 eng
010 _a 2025012521
020 _a9781032773735
_qhardback
020 _a9781032753065
_qpaperback
020 _z9781003482727
_qebook
035 _a24132101
035 _a(DLC)24132101
040 _aDLC
_beng
_erda
_cDLC
_dDLC-MRC
042 _apcc
050 0 0 _aPN1995.9.P7
_bG448 2026
082 0 0 _a791.43/0232
_223/eng/20250709
100 1 _aGlebas, Francis
_eauthor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_0http://id.loc.gov/authorities/names/no2003081052
245 1 0 _aDirecting the story :
_bprofessional storytelling and storyboarding for animation, comic and live action /
_cFrancis Glebas.
250 _aSecond edtion.
264 1 _aBoca Raton, FL :
_bCRC Press,
_c2026.
300 _axiii, 408 pages :
_bcolor illustrations ;
_c28 x 22 cm.
336 _atext
_btxt
_2rdacontent
_0http://id.loc.gov/vocabulary/contentTypes/txt
337 _aunmediated
_bn
_2rdamedia
_0http://id.loc.gov/vocabulary/mediaTypes/n
338 _avolume
_bnc
_2rdacarrier
_0http://id.loc.gov/vocabulary/carriers/nc
504 _aIncludes bibliographical references and index.
505 _aPart One -- 1. The Goal: Why Do We Watch? -- 2. Common Beginner Problems -- 3. The Beginning Basics -- 4. How to Draw for Storyboarding: Motion and Emotion -- Part Two -- 5. Structural Approach: Tactics to Reach the Goal -- 6. What Do Directors Direct? -- 7. How to Direct the Eyes -- 8. Directing the Eyes Deeper in Space and Time -- 9. How to Make Images Speak: The Hidden Power of Images -- 10. How to Convey and Suggest Meaning -- 11. Dramatic Irony -- 12. Which Doctor? -- 13. Volcano Chase -- 14. The BIG Picture: Story Structures -- 15. Aiming for the Heart -- 16. Summary: Recapitulation of All Concepts -- 17. Analysis and Evolution of the Scheherazade Project -- 18. Conclusion: Now We Must Say Good-bye -- Exercises to Develop Your Skills -- Bibliography -- Index.
520 _a"This book grew out of desperate need. I was a storyboard artist at Disney and had no idea what I was doing. At Disney I was surrounded by amazing talents. I went into work early and typed up notes on what I was learning. This experience became Directing the Story. I went on to storyboard over a dozen features, several TV animated shows and directed Donald Duck in Fantasia 2000, Piglet's Big Movie and 2 seasons of Mira Royal Detective. This new addition includes storyboarding for 3D animation illustrated with storyboard examples. During my teaching storyboarding, I noticed many beginners struggle with drawing the figure. I've introduced drawing star figures. They're the equivalent to the flour sack animators use to learn to animate flow, force, timing and shape distortion. And once the student masters that, I show how the anatomy drops right into place. Out of my frustration of trying to write my own stories and watching the waste at the studio's race to get things into production I've struggled for years to discover the secrets of story. I'm currently working on a new theory of story which shows how all the parts of story, character, plot and story work together. I'm including the beginning basics of this theory which allows my students to come up with a story in 7 minutes. Plot takes longer"-- Provided by publisher.
650 0 _aMotion pictures
_xProduction and direction
_0http://id.loc.gov/authorities/subjects/sh85088104
650 0 _aStoryboards
_0http://id.loc.gov/authorities/subjects/sh93006433
776 1 _iOnline version
_4http://id.loc.gov/entities/relationships/onlineversion
_aGlebas, Francis
_tDirecting the story
_bSecond edtion
_dBoca Raton, FL : CRC Press, 2025
_z9781003482727
_w(DLC) 2025012522
884 _aDLC bibframe2marc v2.10-dev
_g20250331
_qDLC
_uhttps://github.com/lcnetdev/bibframe2marc/releases/tag/v2.10-dev
942 _2lcc
_c29
999 _c305208
_d305208