| 000 | 03676nam a22003377a 4500 | ||
|---|---|---|---|
| 003 | pucpr | ||
| 005 | 20241007162427.0 | ||
| 008 | 230224s2023 maua 000 0 eng | ||
| 020 |
_a9783035626889 _qpaperback |
||
| 020 |
_z9783035626896 _qpdf |
||
| 040 |
_apucpr _beng _cpucpr _dpucpr _erda |
||
| 049 | _aCARIBET | ||
| 050 |
_aNA2543.T43 _bI58 2023 |
||
| 110 |
_aFarahi, Behnaz _9301623 |
||
| 245 | 0 | 0 |
_aInteractive design : _btowards a responsive environment. / _cBehnaz Farahi, Neil Leach, Philip Yuan. _htxt |
| 264 | 1 |
_aBoston : _bBirkhauser, _c2023. |
|
| 300 |
_a239p. : _bill. ; col. ; _c24cm. _fbook |
||
| 336 |
_2rdacontent _atext _btxt |
||
| 337 |
_2rdamedia _aunmediated _bn |
||
| 338 |
_2rdacarrier _avolume _bnc |
||
| 505 | _a9 Preface -- 11 A Brief History of Interactive Architecture Behnaz Farahi, Neil Leach -- Part I: From Cybernetics to Interactive Design -- 27 The Architectural Relevance of Cybernetics Gordon Pask -- 35 From Cybernetics to Interactive Design Interview with John Frazer by Neil Leach -- 42 Architecture, Interaction, Systems Usman Haque -- 48 Adaption: Towards a Theory of Interactivity Neil Leach -- Projects: 58 A teamLabPlanets Tokyo, teamlab -- 64 B Border Turner, Lozano Hemmer -- 68 C Epiphyte Chamber, Beesley -- 72 D Cerebral Hut Ozel -- Part II: New Kinds of Interaction -- 77 Fragile Architecture: Notes for a New Model of Interaction Philip Beesley -- 84 From Cybernetics to Affective Computing in Design Behnaz Farahi -- 95 Neurospace Mona Ghandi -- 106 Balance, Body Awareness, and MOVEMENT in Interactive Experiences Elyne Legarnisson -- Projects: 114 A Ada, Sabin -- 116 B Mirror Mirror, SOFTlab -- 118 C Touch, Lab(au) -- 120 D Eunoia, Park -- Part III: Material Interactivities -- 125 Active Matter -- Interview with Skylar Tibbits by Behnaz Farahi -- 137 Activating the Physical Toward Material Experience Design Yasuaki Kakehi -- 151 Architected Morphing Matter: The Confluence of Geometry and Hidden Forces Lining Yao, Harshika Jain -- 158 Tomorrowland Manuel Kretzer -- Projects: 168 A Glowing Nature, Roosegaarde -- 172 B biologic, Tangible Media Group, MIT Media Lab -- 174 C Halo, Kimchi and Chips -- 176 D Caress of the Gaze, Farahi -- | ||
| 520 | _aDesigners and forward thinkers in the field of interactive design share their reflections and show examples of different models of a responsive future environment. Interactive design has exploded in recent years with a number of inspiring projects that have opened up a new field of research and design. This book brings together some of the most prominent actors and thinkers in the field of interactive design, with theoretical articles highlighting different aspects of this work and describing them through current practices and projects. Supplemented with numerous illustrations, this book offers an overview of the emergence of interactive design and architecture based on the theory of cybernetics. At the same time, it introduces models of interactivity ranging from dynamic and shape changing materials to wearables, architecture, and transdisciplinary and alternative design methods. History of the development of interactive design Overview of the state of the art and its possibilities Models of interactivity in theory and practice. | ||
| 650 | 0 |
_aArchitecture Innovations _9301624 |
|
| 650 | 0 |
_aArchitecture Technological innovations _9301625 |
|
| 650 | 0 |
_aArchitecture and society. _954083 |
|
| 650 | 0 |
_aMedia architecture _9301626 |
|
| 700 | 1 |
_aFarahi, Behnaz, _eeditor. |
|
| 700 | 1 |
_aLeach, Neil, _eeditor. |
|
| 700 | 1 |
_aYuan, Philip, _eeditor. |
|
| 942 |
_2lcc _c27 _hNA2543.T43 _kGeneral _mI58 2023 |
||
| 999 |
_c302884 _d302884 |
||