000 03676nam a22003377a 4500
003 pucpr
005 20241007162427.0
008 230224s2023 maua 000 0 eng
020 _a9783035626889
_qpaperback
020 _z9783035626896
_qpdf
040 _apucpr
_beng
_cpucpr
_dpucpr
_erda
049 _aCARIBET
050 _aNA2543.T43
_bI58 2023
110 _aFarahi, Behnaz
_9301623
245 0 0 _aInteractive design :
_btowards a responsive environment. /
_cBehnaz Farahi, Neil Leach, Philip Yuan.
_htxt
264 1 _aBoston :
_bBirkhauser,
_c2023.
300 _a239p. :
_bill. ; col. ;
_c24cm.
_fbook
336 _2rdacontent
_atext
_btxt
337 _2rdamedia
_aunmediated
_bn
338 _2rdacarrier
_avolume
_bnc
505 _a9 Preface -- 11 A Brief History of Interactive Architecture Behnaz Farahi, Neil Leach -- Part I: From Cybernetics to Interactive Design -- 27 The Architectural Relevance of Cybernetics Gordon Pask -- 35 From Cybernetics to Interactive Design Interview with John Frazer by Neil Leach -- 42 Architecture, Interaction, Systems Usman Haque -- 48 Adaption: Towards a Theory of Interactivity Neil Leach -- Projects: 58 A teamLabPlanets Tokyo, teamlab -- 64 B Border Turner, Lozano Hemmer -- 68 C Epiphyte Chamber, Beesley -- 72 D Cerebral Hut Ozel -- Part II: New Kinds of Interaction -- 77 Fragile Architecture: Notes for a New Model of Interaction Philip Beesley -- 84 From Cybernetics to Affective Computing in Design Behnaz Farahi -- 95 Neurospace Mona Ghandi -- 106 Balance, Body Awareness, and MOVEMENT in Interactive Experiences Elyne Legarnisson -- Projects: 114 A Ada, Sabin -- 116 B Mirror Mirror, SOFTlab -- 118 C Touch, Lab(au) -- 120 D Eunoia, Park -- Part III: Material Interactivities -- 125 Active Matter -- Interview with Skylar Tibbits by Behnaz Farahi -- 137 Activating the Physical Toward Material Experience Design Yasuaki Kakehi -- 151 Architected Morphing Matter: The Confluence of Geometry and Hidden Forces Lining Yao, Harshika Jain -- 158 Tomorrowland Manuel Kretzer -- Projects: 168 A Glowing Nature, Roosegaarde -- 172 B biologic, Tangible Media Group, MIT Media Lab -- 174 C Halo, Kimchi and Chips -- 176 D Caress of the Gaze, Farahi --
520 _aDesigners and forward thinkers in the field of interactive design share their reflections and show examples of different models of a responsive future environment. Interactive design has exploded in recent years with a number of inspiring projects that have opened up a new field of research and design. This book brings together some of the most prominent actors and thinkers in the field of interactive design, with theoretical articles highlighting different aspects of this work and describing them through current practices and projects. Supplemented with numerous illustrations, this book offers an overview of the emergence of interactive design and architecture based on the theory of cybernetics. At the same time, it introduces models of interactivity ranging from dynamic and shape changing materials to wearables, architecture, and transdisciplinary and alternative design methods. History of the development of interactive design Overview of the state of the art and its possibilities Models of interactivity in theory and practice.
650 0 _aArchitecture Innovations
_9301624
650 0 _aArchitecture Technological innovations
_9301625
650 0 _aArchitecture and society.
_954083
650 0 _aMedia architecture
_9301626
700 1 _aFarahi, Behnaz,
_eeditor.
700 1 _aLeach, Neil,
_eeditor.
700 1 _aYuan, Philip,
_eeditor.
942 _2lcc
_c27
_hNA2543.T43
_kGeneral
_mI58 2023
999 _c302884
_d302884