000 02919nam a22003737a 4500
003 pucpr
005 20241007155642.0
008 230927s2024 nyuad b 001 0 eng
020 _a9781032407043
_qhbk
020 _a9781032407050
_qpbk
020 _z9781003354376
_qebk
040 _apucpr
_beng
_cpucpr
_dpucpr
_erda
049 _aCARIBET
050 0 0 _aSB475.9.D37
_bH37 2024
082 0 0 _223/eng/20240314
_a712.0285
100 1 _aHarmon, Brendan,
_eauthor.
245 1 0 _aComputational design for landscape architects /
_cBrendan Harmon.
_htxt
263 _a2406
264 1 _aNew York, NY :
_bRoutledge,
_c2024.
300 _a224p. :
_bill. ; graph. ; col. ;
_c29cm.
_fbook
336 _2rdacontent
_atext
_btxt
337 _2rdamedia
_aunmediated
_bn
338 _2rdacarrier
_avolume
_bnc
504 _aIncludes bibliographical references and index.
505 _a1. Introduction -- 2. Visual Programming -- 3. Programming -- 4. Randomness -- 5. Random Paving -- 6. Tessellations -- 7. Point Clouds -- 8. Grove -- 9. Waves -- 10. Surfaces -- 11. Patterns -- 12. Attractors -- 13. Noise -- 14. Biome -- 15. Terrain -- 16. Dunes -- 17. Earthworks -- 18. Fabrication -- A. Packages -- B. Color Gradients -- C. File Paths -- D. Code and Data --
520 _a"This book is a guide to computational design for landscape architects replete with extensive tutorials. It introduces algorithmic approaches to modeling, analyzing, and designing landscapes. The aim of this book is to use algorithms to understand and design landscape as a generative system, i.e. to harness the processes that shape landscape to generate new forms. An algorithmic approach to design is gently introduced through visual programming with Grasshopper, before more advanced methods for simulating landscape dynamics are taught in Python, a high level programming language. Topics discussed will include parametric design, lidar, drone photogrammetry, terrain modeling, geomorphometry, hydrologic simulation, digital fabrication, robotics, and more. Each chapter includes sections on theory, methods, and either visual programming or scripting. Online resources for the book will include video tutorials, sample code, and datasets so that readers can easily follow along and try out the methods presented. This book is a much needed guide, both theoretical and practical, on generative design and geospatial modeling for students, educators, and practitioners of landscape architecture"--
650 0 _aLandscape architecture
_xComputer-aided design.
650 0 _aLandscape design
_xComputer simulation.
650 0 _aLandscape design
_xData processing.
650 0 _aARCHITECTURE / Design, Drafting, Drawing & Presentation.
_9196831
650 0 _aARCHITECTURE / Landscape
_9196839
650 0 _aARCHITECTURE / Urban & Land Use Planning.
_9196845
942 _2lcc
_c27
_hSB475.9.D37
_kGeneral
_mH37 2024
999 _c302883
_d302883