| 000 | 03111ctm a22005298i 4500 | ||
|---|---|---|---|
| 001 | 20506241 | ||
| 003 | PUCPR | ||
| 005 | 20221104002912.0 | ||
| 006 | t||||fr|||| 000 0 | ||
| 007 | ta | ||
| 008 | 180522s2019 nyua f b 001 0 eng | ||
| 010 | _a 2018009745 | ||
| 020 | _a9781138586628 (hbk : alk. paper) | ||
| 020 | _a9781138586635 (pbk : alk. paper) | ||
| 020 | _z9780429504501 (ebk) | ||
| 020 |
_z9780429997099 _qebook |
||
| 040 |
_aDLC _beng _erda _cDLC |
||
| 041 | _aeng | ||
| 042 | _apcc | ||
| 049 | _aBEV | ||
| 050 | 0 | 0 |
_aLB1585 _b.K697 2018 |
| 082 | 0 | 0 |
_a372.35/044 _223 |
| 092 |
_223 _a372.35044 |
||
| 100 | 1 |
_aKrakower, Billy, _eauthor. |
|
| 245 | 1 | 0 |
_aGetting started with STEAM : _bpractical strategies for the K-8 classroom / _cBilly Krakower [and] Meredith Martin. |
| 263 | _a1808 | ||
| 264 | 1 |
_aNew York, NY : _bRoutledge, _c2019. |
|
| 300 | _a viii, 111 pages ; 27 cm | ||
| 336 |
_atext _btxt _2rdacontent |
||
| 337 |
_aunmediated _bn _2rdamedia |
||
| 338 |
_avolume _bnc _2rdacarrier |
||
| 490 | _aAn Eye on Education Book | ||
| 504 | _aIncludes bibliographical references. | ||
| 505 | _a- The what and why of STEAM - Planning your STEAM space - Stocking your space : what supplies do you need? - Planning for instruction - Incorporating the core subjects - Getting aligned : standards and assessments - It takes a village : getting the community involved - Design thinking : taking your STEAM class to the next level - Next steps - Conclusion | ||
| 520 | _a"Learn effective ways to teach STEAM with this helpful book from educational technology experts Billy Krakower and Meredith Martin. Whether you have a dedicated STEAM class, or plan to integrate it into a regular classroom, you'll find out how to create a structured learning environment while still leaving room for inquiry and innovation. You'll also gain a variety of hands-on activities and rubrics you can use immediately. Topics include: the differences among STEM, STEAM, and makerspaces; planning your STEAM space; stocking your space with the right supplies; planning for instruction and managing class time; incorporating the core subjects; aligning lessons with standards and assessments; getting the administration and community involved; taking your class to the next level with design thinking. With this practical book, you'll have all the tools you'll need to create a STEAM-friendly learning space starting now. Continue the conversation on Twitter with the hashtag #GSwSTEAM!" -- From the publisher | ||
| 650 | 0 |
_aScience _xStudy and teaching (Elementary) |
|
| 650 | 0 |
_aScience _xStudy and teaching (Middle school) |
|
| 650 | 0 |
_aArts _xStudy and teaching (Elementary) |
|
| 650 | 0 |
_aArts _xStudy and teaching (Middle school) |
|
| 650 | 0 | _aScience and the arts. | |
| 650 | 0 | _aCreative activities and seat work. | |
| 653 | _aSTEAM (Education) | ||
| 700 | 1 |
_aMartin, Meredith _c(Educational trainer), _eauthor. |
|
| 906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
| 942 |
_2ddc _c6 _h372.35044 _n0 |
||
| 999 |
_c298934 _d298934 |
||