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006 m o d |
007 cr cnu||||||||
008 211129s2019 xx o ||||0 eng d
020 _a9781351023290
_q(electronic bk.)
020 _z9781138495845
035 _a(MiAaPQ)EBC5884076
035 _a(Au-PeEL)EBL5884076
035 _a(OCoLC)1099545199
040 _aMiAaPQ
_beng
_erda
_epn
_cMiAaPQ
_dMiAaPQ
050 4 _aNK1390
_b.S637 2020
082 0 _a745.409/04
100 1 _aSparke, Penny.
_eauthor
245 1 3 _aAn Introduction to Design and Culture :
_b1900 to the Present /
_cPenny Sparke.
250 _aFourth edition
264 1 _aMilton :
_bTaylor & Francis Group,
_c2019.
264 4 _c©2020.
300 _a1 online resource (329 pages)
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
505 0 _aCover -- Half Title -- Title Page -- Copyright Page -- Contents -- List of figures -- Acknowledgements -- Introduction: design and culture revisited -- Part 1 Design and modernity, 1900-1945 -- Consuming modernity -- The impacts of technology -- The designer for industry -- Modernism and design -- Designing identities -- Part 2 Design and Post-modernity, 1945-1990 -- Consuming post-modernity -- Technology and design, a new alliance -- Designer-culture -- Post-modernism and design -- Redefining identities -- Part 3 Designing the new century, 1990 to the present -- Consumer culture at the millenium -- Design in the digital age -- New designers -- Theory and practice in the new century -- Designing identities in a globalised world -- Glossary -- Bibliography -- Index.
520 _aAn Introduction to Design and Culture provides a comprehensive guide to the changing relationships between design and culture from 1900 to the present day with an emphasis on five main themes: Design and consumption Design and technology The design profession Design theory Design and identities. This fourth edition extends the traditional definition of design as covering product design, furniture design, interior design, fashion design and graphic design to embrace its more recent manifestations, which include service design, user-interface design, co-design, and sustainable design, among others. It also discusses the relationship between design and the new media and the effect of globalisation on design. Taking a broadly chronological approach, Professor Sparke employs historical methods to show how these themes developed through the twentieth century and into the twenty-first century and played a role within modernism, postmodernism and beyond. Over a hundred illustrations are used throughout to demonstrate the breadth of design and examples - among them design in Modern China, the work of Apple Computers Ltd., and design thinking - are used to elaborate key ideas. The new edition remains essential reading for undergraduate and postgraduate students of design studies, cultural studies and visual arts.
588 _aDescription based on publisher supplied metadata and other sources.
590 _aElectronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2021. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
650 0 _aDesign
_986034
_xHistory
_y20th century.
650 0 _aDesign
_986034
_xHistory
_y21st century.
655 4 _aElectronic books.
776 0 8 _iPrint version:
_aSparke, Penny
_tAn Introduction to Design and Culture
_dMilton : Taylor & Francis Group,c2019
_z9781138495845
797 2 _aProQuest (Firm)
856 _uhttps://login.ezproxy.pucpr.edu/login?url=https://ebookcentral.proquest.com/lib/pucpr-ebooks/detail.action?docID=5884076
_yAcceso Remoto
856 4 0 _uhttps://ebookcentral.proquest.com/lib/pucpr-ebooks/detail.action?docID=5884076
_yAcceso en el Campus PUCPR
942 _2lcc
_c7
999 _c297230
_d297230