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001 EBC4514029
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006 m o d |
007 cr cnu||||||||
008 211129s2016 xx o ||||0 eng d
020 _a9781616894955
_q(electronic bk.)
020 _z9781616893088
035 _a(MiAaPQ)EBC4514029
035 _a(Au-PeEL)EBL4514029
035 _a(CaPaEBR)ebr11215252
035 _a(OCoLC)951221427
040 _aMiAaPQ
_beng
_erda
_epn
_cMiAaPQ
_dMiAaPQ
050 4 _aNC1000.5
_b.D545 2016
082 0 _a741.60284999999999
245 0 0 _aDigital Design Theory :
_bReadings from the Field /
_cedited by Helen Armstrong.
264 1 _aNew York, NY :
_bPrinceton Architectural Press,
_c2016.
264 4 _c©2016.
300 _a1 online resource (153 pages)
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
505 0 _aIntro -- BUILDING TOWARDS A POINT OF ALWAYS BUILDING -- ACKNOWLEDGMENTS -- INTRODUCTION: GIVING FORM TO THE FUTURE -- TIMELINE -- SECTION ONE: Structuring the Digital -- Introduction -- VISUAL DESIGN IN ACTION -- Arte Programmata -- Designing Programmes -- THE ULTIMATE DISPLAY -- STRUCTURE AS ART? ART AS STRUCTURE? -- WHOLE EARTH CATALOG -- TYPE DESIGN FOR THE COMPUTER AGE -- DOING WALL DRAWINGS -- Theory at Work: 1960s-1970s -- SECTION TWO: Resisting Central Processing -- Introduction -- CREATIVITY AND TECHNOLOGY -- Does It Make Sense? -- COMPUTERS AND DESIGN -- AMBITION/FEAR -- USER INTERFACE: A PERSONAL VIEW -- IS BEST REALLY BETTER -- DESIGN BY NUMBERS -- Theory at Work: 1980-2000 -- SECTION THREE: Encoding the Future -- Introduction -- PROCESSING. . . -- DESIGN AND THE ELASTIC Mind -- DESIGN IN THE AGE OF BIOLOGY: SHIFTING FROM A MECHANICAL-OBJECT ETHOS to an Organic-Systems Ethos -- CONDITIONAL DESIGN: A MANIFESTO FOR ARTISTS and Designers -- DESIGNED ANIMISM -- CONVERSATIONS WITH THE NETWORK -- MUSEUM AS MANUFACTURER -- POSTHUMAN-CENTERED DESIGN -- Theory at Work: 2000-Present -- GLOSSARY -- TEXT SOURCES -- BIBLIOGRAPHY -- CREDITS -- INDEX.
520 _aDigital Design Theory bridges the gap between the discourse of print design and interactive experience by examining the impact of computation on the field of design. As graphic design moves from the creation of closed, static objects to the development of open, interactive frameworks, designers seek to understand their own rapidly shifting profession. Helen Armstrong's carefully curated introduction to groundbreaking primary texts, from the 1960s to the present, provides the background necessary for an understanding of digital design vocabulary and thought. Accessible essays from designers and programmers are by influential figures such as Ladislav Sutnar, Bruno Munari, Wim Crouwel, Sol LeWitt, Muriel Cooper, Zuzana Licko, Rudy VanderLans, John Maeda, Paola Antonelli, Luna Maurer, and Keetra Dean Dixon. Their topics range from graphic design's fascination with programmatic design, to early strivings for an authentic digital aesthetic, to the move from object-based design and to experience-based design. Accompanying commentary assesses the relevance of each excerpt to the working and intellectual life of designers.
588 _aDescription based on publisher supplied metadata and other sources.
590 _aElectronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2021. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
650 0 _aGraphic arts
_9105242
_xData processing.
655 4 _aElectronic books.
700 _954536
_aArmstrong, Helen Joseph.
_eeditor
776 0 8 _iPrint version:
_aArmstrong, Helen
_tDigital Design Theory
_dNew York, NY : Princeton Architectural Press,c2016
_z9781616893088
797 2 _aProQuest (Firm)
856 _uhttps://login.ezproxy.pucpr.edu/login?url=https://ebookcentral.proquest.com/lib/pucpr-ebooks/detail.action?docID=4514029
_yAcceso Remoto
856 4 0 _uhttps://ebookcentral.proquest.com/lib/pucpr-ebooks/detail.action?docID=4514029
_yAcceso en el Campus PUCPR
942 _2lcc
_c7
999 _c297109
_d297109