| 000 | 01197nam a22003377a 4500 | ||
|---|---|---|---|
| 999 |
_c281810 _d281810 |
||
| 003 | pucpr | ||
| 005 | 20190530121620.0 | ||
| 008 | 190530b2016 a|||| b||| 001 0beng d | ||
| 020 |
_a9781970001129 _qpaperback |
||
| 020 |
_a9781970001136 _qebook |
||
| 020 |
_a9781627051143 _qePub |
||
| 020 |
_a9781970001150 _qhardcover |
||
| 022 | _a23746769 / 23746777 | ||
| 040 |
_apucpr _beng _cpucpr _dpucpr _erda |
||
| 049 | _aCARIBET | ||
| 050 |
_aQA76.9.H85 _bJ47 2016 |
||
| 100 |
_9296376 _aJerald, Jason |
||
| 245 |
_aThe VR book _bhuman-centered design for virtual reality _cJason Jerald _htxt |
||
| 250 | _aFirst Edition | ||
| 264 |
_a(s.l.) _bAssociation for Computing Machinery and Morgan & Claypool Publishers _c2016 |
||
| 300 |
_axxxiii, 599 p. _bill. ; col. _c25 cm. _fbook |
||
| 336 |
_2rdacontent _atext _btxt |
||
| 337 |
_2rdamedia _aunmediaded _bn |
||
| 338 |
_2rdacarrier _avolume _bnc |
||
| 440 |
_9296377 _aACM Books Series _n8 |
||
| 500 | _aInclude index (p. 567-599) | ||
| 504 | _aInclude References (p. 541-566) | ||
| 650 | 0 |
_9186061 _aVirtual reality. |
|
| 650 | 0 |
_9113183 _aHuman-computer interaction |
|
| 942 |
_2lcc _c6 _eFirst Edition _hQA76.9.H85 _kGeneral _mJ47 2016 |
||