000 04154nam a2200409Ia 4500
001 333899
005 20160527193629.0
008 140805s2014 enk 000 0 eng
010 _a 2014030397
020 _z9781137482655 (hardback)
020 _a9781137469816 (electronic)
040 _aDLC
_beng
_cDLC
_erda
042 _apcc
050 0 0 _aPN1992.94
_b.M63 2014eb
082 0 0 _a384.55/8
_223
245 0 0 _aMobile media making in an age of smartphones
_h[electronic resouerce]
_c[edited by] Marsha Berry, Royal Melbourne Institute of Technology, Australia ; Max Schleser, Massey University, New Zealand.
264 1 _aHoundmills, Basingstoke, Hampshire
_aNew York
_bPalgrave Macmillan
_c2014.
300 _aone online resource.
336 _btxt
337 _bn
_2rdamedia
338 _bnc
_2rdacarrier
500 _aInstrucciones de uso: Recurso electrónico favor presionar sobre el URL disponible en la parte inferior. En caso de dudas favor consulte al Bibliotecario.
520 _a"With the rise of smartphones and the proliferation of applications ("apps"), the ways everyday media users and creative professionals represent, experience, and share the everyday is changing. With the overlay of location-based services, these experiences and representations are providing new social, creative, and emotional cartographies. This collection discusses the prospects of the proliferation of mobile and digital filmmaking opportunities, from videographic citizen journalism to networked, transmedia collaborative filmmaking and photography, and the embedding of filmmaking and photography in social media practice. The contributors reflect on emergent creative practices as well as digital ethnographies of new visualities and socialities associated with smartphone cameras in everyday life"--
_zProvided by publisher.
505 8 _aMachine generated contents note: -- 1. Creative Mobile Media: The State of Play; Marsha Berry and Max SchleserPART I: AESTHETICS2. Artist with a Camera-phone: A Decade of Mobile Photography; Dean Keep3. Tram Travels: Smartphone Video Production and the Essay Film; Leo Berkeley4. The Mobile Phone and the Flow of Things; Adam KossoffPART II: SPACE AND PLACE5. Ambient Play: Camera-phone Practices and Mobile Gaming; Larissa Hjorth6. Filtered smartphone moments: Haunting places; Marsha Berry7. Subversive Mobile Storytelling; Brian HousePART III: KNOWLEDGE AND STORIES8. Sauti ya wakulima: Using Mobile Phones to Strengthen the Social Context of Rural Agriculture in Rural Tanzania; Eugenio Tisselli9. Digital Storytelling and Aboriginal Young People: An Exploration of Digital Technology to Support Contemporary Koori Culture; Fran Edmonds10. Smartphone Screenwriting: Creativity, Technology, and Screenplays-on-the-go; Craig BattyPART IV: THE SELF11. Instagram: A Repository of Taste, a Brimming Marketplace, a War of Eyeballs; Crystal Abidin12. Slow Media Production and the Rise of Instagram Video; Patrick Kelly13. I'm Doing This Right Now and It's for You: The Role of Images in Sexual Ambient Intimacy; Edgar Gómez Cruz and Cristina Miguel14. Connecting through Mobile Autobiographies: Self-reflexive Mobile Filmmaking, Self-representation and Selfies; Max Schleser.
650 0 _aVideo recordings
_xProduction and direction.
_9185504
_2Local
650 7 _aSocial Science - - Media Studies.
_2bisacsh
_9278492
_2Local
650 7 _aSOCIAL SCIENCE / Anthropology / Cultural.
_2bisacsh
_9278485
_2Local
650 7 _aCOMPUTERS / Digital Media / General.
_2bisacsh
_9212344
_2Local
650 0 _aSmartphones
_9277891
_2Local
650 0 _aJournalism
_xTechnological innovations.
_9118342
_2Local
650 0 _aVideo recordings
_xSocial aspects.
_9185504
_2Local
655 0 7 _aElectronic books
_2local
_991167
_2Local
700 1 _aBerry, Marsha
_eeditor.
_9201681
_2Local
700 1 _aSchleser, Max
_d1980-
_eeditor.
_9274561
_2Local
710 2 _aEbrary inc.
_9219363
_2Local
856 4 0 _uhttp://site.ebrary.com/lib/pucpr/docDetail.action?docID=10959363
_3ebrary
_zFavor presionar este enlace.(An electronic book accessible through the World Wide Web; press to view)
999 _c250328
_d250328