000 01190nam a2200265Ia 4500
001 288434
005 20160527201752.0
008 080922s2008 ilu 000 0 eng
010 _a 2008041626
020 _a9780838984819 (pbk. : alk. paper)
040 _aDLC
_cDLC
050 0 0 _aZ692.E4215
_bG36 2008
082 0 0 _a025.21877
_bG1928
_222
245 0 0 _aGaming in academic libraries
_bcollections, marketing, and information literacy
_cedited by Amy Harris and Scott E. Rice.
260 _aChicago
_bAssociation of College and Research Libraries
_c2008.
300 _aviii, 231 p.
_bill.
_c18 cm.
650 0 _aLibraries
_xSpecial collections
_xElectronic games.
_2Local
_9125760
650 0 _aLibrary orientation for college students
_xAudio-visual aids.
_2Local
_9125871
650 0 _aInformation literacy
_xStudy and teaching (Higher)
_xAudio-visual aids.
_2Local
_9114596
650 0 _aAcademic libraries
_xPublic relations.
_vCase studies.
_2Local
_948690
650 0 _aAcademic libraries
_xMarketing.
_vCase studies.
_2Local
_948690
650 0 _aAcademic libraries
_xCollection development.
_2Local
_948690
700 1 _aHarris, Amy.
_2Local
_9108389
700 1 _aRice, Scott E.
_2Local
_9159287
999 _c208635
_d208635