000 02159nam a2200325Ia 4500
001 278366
003 OCoLC
005 20160527195534.0
008 030416s2004 caua 001 0 eng
010 _a 2003009008
020 _a0787969621 (alk. paper)
040 _aDLC
_cDLC
_dBAKER
_dGC0
_dNLGGC
_dMUQ
042 _apcc
049 _aPUXA
050 0 0 _aLB1029.S53
_bA43 2004
082 0 0 _a371.334
_bA3651s
_221
084 _a81.51
_2bcl
100 1 _aAldrich, Clark
_2Local
_950639
245 1 0 _aSimulations and the future of learning
_ban innovative (and perhaps revolutionary) approach to e-learning
_cClark Aldrich.
260 _aSan Francisco
_bPfeiffer
_cc2004.
300 _axi, 282 p.
_bill.
_c24 cm.
500 _aIncludes index.
505 0 _aDo you want fries with that e-learning? -- In the game -- The primary colors of content -- The e-learning arms race -- The myth of subject matter experts -- The search for content -- What would a leadership situation look like? -- Uncovering the essence of leadership -- The lure of linear content -- Rules for a post-textbook world : simulation design principles -- The beginning of open-ended content : sets and figures -- What do people do all day? : the animation system -- The ultimate hurdle : the dialogue system -- Modeling a little world : the physics system -- Modeling the inhabitants : the AI system -- A new look at work : the interface system -- The scariest word of all : gameplay -- Why use grades, anyway? : metrics, scores, and simulations -- Virtual leader vs. the world -- Seventeen simulation issues -- A manifest destiny : simulations and the training industry -- Epilogue, looking back at schools.
650 0 _aEducation
_xSimulation methods.
_2Local
_990399
650 0 _aInstructional systems
_xDesign.
_2Local
_9115118
650 0 _aInternet in education.
_2LEMB
_947682
856 4 2 _3Contributor biographical information
_uhttp://www.loc.gov/catdir/bios/wiley046/2003009008.html
856 4 2 _3Publisher description
_uhttp://www.loc.gov/catdir/description/wiley039/2003009008.html
856 4 1 _3Table of contents
_uhttp://www.loc.gov/catdir/toc/wiley032/2003009008.html
999 _c200053
_d200053