Workheets don't grow dentrites: 20 instructional strategies that engage the brain Marcia L. Tate.
Detalles de publicación: Thousnad Oaks, California Corwin c2010.Edición: 2 nd edDescripción: 158 p. 28 cmISBN:- 9781412978507
| Imagen de cubierta | Tipo de ítem | Biblioteca actual | Biblioteca de origen | Colección | Ubicación en estantería | Signatura topográfica | Materiales especificados | Info Vol | URL | Copia número | Estado | Notas | Fecha de vencimiento | Código de barras | Reserva de ítems | Prioridad de la cola de reserva de ejemplar | Reservas para cursos | |
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| Libro | Biblioteca de Mayagüez Colección General mb | LB 1025.3 .T29 2010 (Navegar estantería(Abre debajo)) | Disponible | 50000003199840 |
Descripciones mejoradas de Syndetics:
What could be more frustrating for teachers than teaching an important lesson and then having students unable to recall the content just 24 hours later?
In this new edition of Marcia Tate′s best-selling "Worksheets Don′t Grow Dendrites", her 20 field-tested, brain-compatible instructional strategies that maximize memory and minimize forgetting are supported by new classroom applications and research throughout. Each short chapter is devoted to one of the strategies and includes: the brain research and learning style theory undergirding the strategy, sample classroom activities utilizing the strategy, and reflection/action planning steps. As Tate′s many workshop participants worldwide can attest, using these strategies will not only help students retain content and increase motivation but will also improve the classroom environment.
Includes bibliographical references and index.
EIGM 04/2010
Tabla de contenidos provista por Syndetics
- Introduction
- Acknowledgments
- About the Author
- Strategy 1 Brainstorming and Discussion
- Strategy 2 Drawing and Artwork
- Strategy 3 Field Trips
- Strategy 4 Games
- Strategy 5 Graphic Organizers, Semantic Maps, and Word Webs
- Strategy 6 Humor
- Strategy 7 Manipulatives, Experiments, Labs, and Models
- Strategy 8 Metaphors, Analogies, and Similes
- Strategy 9 Mnemonic Devices
- Strategy 10 Movement
- Strategy 11 Music, Rhythm, Rhyme, and Rap
- Strategy 12 Project-Based and Problem-Based Instruction
- Strategy 13 Reciprocal Teaching and Cooperative Learning
- Strategy 14 Role Plays, Drama, Pantomimes, and Charades
- Strategy 15 Storytelling
- Strategy 16 Technology
- Strategy 17 Visualization and Guided Imagery
- Strategy 18 Visuals
- Strategy 19 Work Study and Apprenticeships
- Strategy 20 Writing and Journals
- Resource: Brain-Compatible Lesson Design
- Bibliography
- Index