Imagen de portada de Amazon
Imagen de Amazon.com
Imagen de cubierta Syndetics
Portada de Syndetics
Imagen de OpenLibrary

Advanced Maya texturing and lighting Lee Lanier.

Por: Idioma: Español Detalles de publicación: Hoboken, NJ Wiley Technology Pub. 2008.Edición: 2nd edDescripción: 474 pISBN:
  • 9780470292730 (pbk. : CD-ROM)
Tema(s): Clasificación CDD:
  • 006.6/96 22
Clasificación LoC:
  • TR897.7 L367 2008
Valoración
    Valoración media: 0.0 (0 votos)
Existencias
Imagen de cubierta Tipo de ítem Biblioteca actual Biblioteca de origen Colección Ubicación en estantería Signatura topográfica Materiales especificados Info Vol URL Copia número Estado Notas Fecha de vencimiento Código de barras Reserva de ítems Prioridad de la cola de reserva de ejemplar Reservas para cursos
Disco Referencia CARIBET CARIBET Biblioteca Arquitectura Colección de Referencia CARIBET TR897.7 L367 2008 CD (Navegar estantería(Abre debajo)) Disponible 91000000008730
Libro CARIBET Biblioteca Arquitectura Colección General CARIBET TR897.7L367 2008 (Navegar estantería(Abre debajo)) Disponible 91000000008722
Total de reservas: 0

Descripciones mejoradas de Syndetics:

If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you'll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting . Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends in addition to an enclosed CD with exclusive content to help you sharpen your skills.

Tabla de contenidos provista por Syndetics

  • 1 Understanding Lighting, Color, and Composition
  • 2 Applying the Correct Maya Light Type
  • 3 Creating High-Quality Shadows
  • 4 Applying Correct Material & 2D Texture
  • 5 Applying 3D Textures and Projections
  • 6 Creating Custom Connections and Color Utilities
  • 7 Automating a Scene with Sampler Nodes
  • 8 Harnessing the Power of Math Utilities
  • 9 Improving Textures thru Custom UVs, Maps, Sliders
  • 10 Prepping for Successful Renders
  • 11 Raytracing with Maya Software and Mental Ray
  • 12 Working with Global Illumination and Final Gather
  • 13 Texturing and Lighting with Advanced Techniques

Notas de autor provistas por Syndetics

Lee Lanier is a professional animator and instructor who has created digital special effects for such films as Mortal Kombat. He served as a senior animator in the Modeling and Lighting departments on Antz and Shrek and has produced and directed the animated short films Millennium Bug , Mirror , Day Off The Dead , Weapons of Mass Destruction , and 13 Ways to Die at Home . He has taught at several schools, including the Academy of Art University, Art Institute of Las Vegas, and Westwood College Online. His work can be seen at beezlebugbit.com.
Compartir
logopucpr-y-vive

Contáctanos

¡Queremos saber de ti!

Tel. 787.841.2000 Ext. 1801

bibliotecavaldes@pucpr.edu

⁣Búscanos en las redes

© 2026 Desarrollado por Ignite Online • All Rights Reserved • Powered by Koha.