Game zone : playgrounds between virtual scenarios and reality / Alberto Iacovoni; translation into english by Gail M'Dowell txt
Basel, Switzerland : Birkhäuser , 2004Descripción: 93 p. ill. (some col.) 19 cmTipo de contenido:- text
- unmediaded
- volume
- 3764301511
- NA2728 I23 2004
| Imagen de cubierta | Tipo de ítem | Biblioteca actual | Biblioteca de origen | Colección | Ubicación en estantería | Signatura topográfica | Materiales especificados | Info Vol | URL | Copia número | Estado | Notas | Fecha de vencimiento | Código de barras | Reserva de ítems | Prioridad de la cola de reserva de ejemplar | Reservas para cursos | |
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| Libro | CARIBET Biblioteca Arquitectura Colección General CARIBET | General NA2728 I23 2004 (Navegar estantería(Abre debajo)) | 1 | Disponible | 91000000012930 |
Descripciones mejoradas de Syndetics:
The architectural awareness and experience of space, and the creative use can profit greatly from certain aspects of "games" and the related technology. Here the author investigates a fascinating contribution of avant-garde art to the construction of space in the field of electronic games and arcades, beginning with New Babylon, moving through the radical suggestions of the 1960s and 1970s to the commercial and experimental examples of contemporary amusement arcades. Also considered are the virtual worlds of video games which are growing increasingly complex. The book reveals in a critical yet impressive way how important the element of "play" has become in today's digital architectonic designs. The Italian architect Alberto Iacovoni is one of the founding members of the Studio maO which specializes on architecture and media. He is also a member of the office for urban planning, Stalker.
Tabla de contenidos provista por Syndetics
- 00 Intro(p. 6)
- 01 Play(p. 8)
- What shall we play(p. 8)
- Let's pretend(p. 9)
- Is it a children's game(p. 11)
- What part do we play?(p. 12)
- And the rules?(p. 12)
- And the playground?(p. 15)
- 02 Playgrounds(p. 19)
- Playground 01 The game of points of view(p. 20)
- Playground 02 The game of the body in space(p. 28)
- Playground 03 The game invades the city(p. 35)
- Playground 04 The play city(p. 43)
- Playground 05 The game of instant architecture(p. 54)
- Playground 06 Invaders of space(p. 62)
- 03 Playscape(p. 78)
- 04 Playlist(p. 89)