Material strategies in digital fabrication / Christopher Beorkrem. txt
Editor: New York : Routledge , 2013Edición: First publishedDescripción: 223 pages ill 29 cmTipo de contenido:- text
- unmediaded
- volume
- 9780415533645
- 9780415533669
- 721/.040285 23
- NA4100 B46 2013
| Imagen de cubierta | Tipo de ítem | Biblioteca actual | Biblioteca de origen | Colección | Ubicación en estantería | Signatura topográfica | Materiales especificados | Info Vol | URL | Copia número | Estado | Notas | Fecha de vencimiento | Código de barras | Reserva de ítems | Prioridad de la cola de reserva de ejemplar | Reservas para cursos | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Libro | CARIBET Biblioteca Arquitectura Colección General CARIBET | General NA4100 B46 2012 (Navegar estantería(Abre debajo)) | 1 | Disponible | 91000000035584 |
Descripciones mejoradas de Syndetics:
Author Christopher Beorkrem shows how material performance drives the digital fabrication process and determines technique. He has recreated and dissected thirty-six of the most progressive works of architecture of the last few years, with perspectives from the designers so that you can learn from the successes and failures of each project. Including step-by-step diagrams and using consistent language and the simplest construction techniques, he identifies the important characteristics of each material, including connection types, relative costs, deformation, color, texture, finish, dimensional properties, durability, and weathering and waterproofing to link the design outcomes to form. The book is divided into five parts by material - wood, metal, concrete, hybrids, and recycled - to help you reference construction techniques for the fabrication machines you have on-hand.
Includes bibliographical references (pages 220-221) and index.
Tabla de contenidos provista por Syndetics
- Introduction
- 1 Timber/Wood
- Dunescape, SHoP Architects
- Immaterial/Ultramaterial, Nader Tehrani
- The Sequential Wall, Gramazio and Kohler
- The Ripple Wall, Digital Arts Center
- Zip Tooth Rocker, Schindlersalmeron
- ICD/ITKE Pavilion, Achim Menges. Winnipeg Skate Shelters, Patkau Architects
- Responsive Surface Structures, Steffen Reichert and Achim Menges
- Stratifications, Gramazio and Kohler
- Trondheim Camera Obscura, Norwegian University of Science and Technology
- 2 Metals
- Real Good Chair, Blue Dot Furniture
- Material Formations In Design, Elijah Porter
- FlatForm, Marbie Fairbanks
- Croatian Pavilion, Venice Biennale Museum of Modern and Contemporary Art, Leo Modrcin
- Frank Residence, Happy Box Architecture
- Aqua Tower âÇô Freeform, Studio Gang Architects
- La Maison Unique âÇô Longchamp Flagship Store, Heatherwick Studio
- Between the Sheets, Heather Roberge
- 3 Concrete/Masonary
- C.A.S.T. Beam, Mark West
- P_Wall, Matsys
- UnikaBeton, Asbjorn Sondergaard
- 290 Mulberry Street, SHoP Architects
- Structural Oscillations, Gramazio and Kohler
- Freeform Catalan Thin-tile Vaults, Philippe Block
- 4 Hybrids
- Feathered Edge, Ball Nogues Studio
- CHROMAtex.me, SoftLab
- MoMA PS1 Canopy, nArchitects
- Periscope Tower, Matter Design
- CoreFab-Nubik, Ammar Eloueini
- Spanish Pavilion, Foreign Office Architects
- 5 Recycled/Pre-Cycled
- Public Farm, WORK.AC
- Packed, Tom Pawlofsky
- Carborigami, Tine Hovsepian
- Pallet Canopy, Digital Arts Centre UNC Charlotte
- Pipe Furniture, Sebastien Wiernick
- Table Cloth, Ball Nogues Studio