Mathematical elements for computer graphics David F. Rogers, J. Alan Adams.
Detalles de publicación: New York McGraw-Hill c1990.Edición: 2. edDescripción: xix, 611 p. illISBN:- 0070535299
- 0070535302 (soft)
- 006.6 19
- T385 .R6 1990
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Descripciones mejoradas de Syndetics:
This text is ideal for junior-, senior-, and graduate-level courses in computer graphics and computer-aided design taught in departments of mechanical and aeronautical engineering and computer science. It presents in a unified manner an introduction to the mathematical theory underlying computer graphic applications. It covers topics of keen interest to students in engineering and computer science: transformations, projections, 2-D and 3-D curve definition schemes, and surface definitions. It also includes techniques, such as B-splines, which are incorporated as part of the software in advanced engineering workstations. A basic knowledge of vector and matrix algebra and calculus is required.
920526
Includes bibliographies and index.
Tabla de contenidos provista por Syndetics
- 1 Introduction to Computer Graphics
- 2 Two-Dimensional Transformations
- 3 Three-Dimensional Transformations
- 4 Plane Curves
- 5 Space Curves
- 6 Surface Description and Generation
- Appendixes
- Computer Graphics Software
- Matrix Algebra Pseudocode
- B-Spline Surface File Format
- Problems Programming
- Projects Algorithms