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Creating motion graphics with after effects high impact animation for video and film Trish Meyer.

Por: Colaborador(es): Series DV expert seriesDetalles de publicación: California CMP Books c2000.Descripción: xvi, 477 p. col. ill. 24 cmISBN:
  • 0879306068
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Libro Biblioteca de Mayagüez Colección General mb TR 858 .M49 2000 (Navegar estantería(Abre debajo)) Disponible 50000002131588
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Descripciones mejoradas de Syndetics:

A book/CD-ROM guide explaining how to use Adobe After Effects to create animation, composites, and special effects for TV and film. Combines clear explanations of program fundamentals with example projects and color illustrations. Examples and step-by-step tutorials on the accompanying CD-ROM demonstrate creative techniques plus working practices and shortcuts. The CD-ROM also contains movies, stills, objects, and audio clips, plus a try-out version of the software. The authors own and operate an award-winning motion graphics project studio. Annotation copyrighted by Book News, Inc., Portland, OR

Includes index.

Tabla de contenidos provista por Syndetics

  • Foreword(p. viii)
  • Introduction(p. xi)
  • How to Use This Book(p. xiv)
  • CD Roadmap(p. 1)
  • Part 1 Getting Started, Animation
  • 1 How After Effects Thinks(p. 2)
  • 2 Customs and Immigration(p. 8)
  • 3 Creating a Composition(p. 22)
  • 4 A Matter of Time and Space(p. 40)
  • 5 A Trio of Transformations(p. 66)
  • 6 The Anchor Point(p. 78)
  • 7 Our Trusty Assistants(p. 86)
  • Part 2 Layers-The Next Level
  • 8 The Layer Essentials(p. 96)
  • 9 Trimming the Fat(p. 106)
  • 10 Stretch, Reverse, and Blend(p. 112)
  • 11 Motion Blur(p. 118)
  • Part 3 Modes, Masks, and Mattes
  • 12 Transfer Modes(p. 120)
  • 13 All About Masking(p. 132)
  • 14 All About Track Mattes(p. 156)
  • 15 Stencils and the "T"(p. 176)
  • Part 4 Building Hierarchies
  • 16 Nesting Compositions(p. 182)
  • 17 Precomposing(p. 194)
  • 18 Collapsing Transformations(p. 202)
  • Part 5 All About Effects
  • 19 Applying Effects 101(p. 208)
  • 20 Adjustment Layers(p. 216)
  • 21 That Ol' Black Solid(p. 220)
  • 22 Compound Interest(p. 224)
  • 23 Standard Effects Round-Up(p. 234)
  • 24 Production Bundle Effects Round-Up(p. 256)
  • 25 The Blue Riders(p. 270)
  • Part 6 Type, Illustrator, and Photoshop
  • 26 Plugging in Type(p. 284)
  • 27 Inside Illustrator(p. 294)
  • 28 Working with Illustrator(p. 296)
  • 29 Working with Photoshop(p. 304)
  • Part 7 Working with Audio
  • 30 Audio Basics and Effects(p. 308)
  • Part 8 Time and Tracking
  • 31 Time Remapping(p. 322)
  • 32 Time Games(p. 328)
  • 33 On Stable Ground(p. 336)
  • 34 Motion Tracking(p. 345)
  • 35 Motion Fun(p. 354)
  • Part 9 Format Issues and Rendering
  • 36 Interpret Footage(p. 372)
  • 37 Playing the Field(p. 378)
  • 38 3:2 Pulldown(p. 388)
  • 39 Working with D1/DV NTSC(p. 394)
  • 40 Working with D1/DV PAL(p. 402)
  • 41 Working with Widescreen(p. 406)
  • 42 Working at Film Resolution(p. 414)
  • 43 Join the Queue(p. 428)
  • 44 Prerendering and Proxies(p. 444)
  • The Road Home
  • Afterword: CoSA Lives(p. 448)
  • Bonus Tutorials(p. 454)
  • Artist Credits(p. 466)
  • Index(p. 467)
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