<?xml version="1.0" encoding="UTF-8"?>
<mods xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.loc.gov/mods/v3" version="3.1" xsi:schemaLocation="http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-1.xsd">
  <titleInfo>
    <title>Video game law</title>
    <subTitle>everything you need to know about legal and business issues in the game industry</subTitle>
  </titleInfo>
  <name type="personal">
    <namePart>Boyd, S. Gregory</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
    <role>
      <roleTerm type="text">author.</roleTerm>
    </role>
  </name>
  <name type="personal">
    <namePart>Pyne, Brian</namePart>
    <role>
      <roleTerm type="text">author.</roleTerm>
    </role>
  </name>
  <name type="personal">
    <namePart>Kane, Sean F.</namePart>
    <role>
      <roleTerm type="text">author.</roleTerm>
    </role>
  </name>
  <name type="personal">
    <namePart>Bartle, Richard A.</namePart>
    <role>
      <roleTerm type="text">writer of foreword.</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <genre authority="marc">bibliography</genre>
  <genre authority="fast">Video games.</genre>
  <originInfo>
    <place>
      <placeTerm type="code" authority="marccountry">flu</placeTerm>
    </place>
    <dateIssued encoding="marc">2019</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xix, 254 pages : illustrations ; 26 cm</extent>
  </physicalDescription>
  <tableOfContents>Getting started in the game industry -- How to make a bad licensed game : a tried and true recipe for disaster -- Intellectual property in the game industry -- Negotiating key game agreements -- Game industry contracts -- Privacy and data security in the game industry -- Free money! : making use of video game tax incentives -- Beyond goldfarming : virtual property regulations -- Advertising and games -- Gambling in games -- Game ratings and the First Amendment -- Welcome to tortious games.</tableOfContents>
  <targetAudience authority="marctarget">general</targetAudience>
  <note type="statement of responsibility">by S. Gregory Boyd, Brian Pyne, and Sean F. Kane.</note>
  <note>Includes bibliographical references and index.</note>
  <subject authority="lcsh">
    <topic>Video games industry</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Video games industry</topic>
    <topic>Law and legislation</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Video games</topic>
    <topic>Marketing</topic>
  </subject>
  <subject authority="fast">
    <topic>Video games industry</topic>
  </subject>
  <subject authority="fast">
    <topic>Video games</topic>
    <topic>Marketing</topic>
  </subject>
  <classification authority="lcc">HD 9993 .E452 B69 2019</classification>
  <identifier type="isbn">9781138058491</identifier>
  <identifier type="lccn">2018006067</identifier>
  <recordInfo>
    <recordContentSource authority="marcorg">PUCPR</recordContentSource>
    <recordCreationDate encoding="marc">260306</recordCreationDate>
    <recordChangeDate encoding="iso8601">20260722113103.0</recordChangeDate>
    <recordIdentifier source="OCoLC">on1035784094</recordIdentifier>
  </recordInfo>
</mods>
