Signage and Wayfinding Design : A Complete Guide to Creating Environmental Graphic Design Systems /
Chris Calori and David Vanden-Eynden ; forewords by Tom Geismar, Ivan Chermayeff.
- 2nd ed.
- 1 online resource (322 pages)
Introduction -- 1 What Is Environmental Graphic Design? -- The Spectrum of EGD Activity -- Signage and Wayfinding -- Interpretation -- Placemaking -- The Importance of EGD Today -- Signage and EGD: The Brand Connection -- Digital Information Systems and EGD -- Digital Signage -- Interactive Kiosks -- Mobile Devices -- You Can't Learn This in College -- What's Ahead in This Book -- 2 The Design Process -- The Client Is Part of the Process -- The Design Process Applied to EGD -- Coordinating Timing of the EGD Process -- Phase 1: Data Collection and Analysis (Predesign) -- Phase 1 Goals and Results -- Phase 2: Schematic Design -- Phase 2 Goals and Results -- Phase 3: Design Development -- Phase 3 Goals and Results -- Phase 4: Documentation -- Finalizing Sign Types -- Deciding on Level of Detail in Drawings -- Dimensioning and Scale -- Conveying Design Information -- Distinguishing Between Drawings and Artwork -- Compiling Technical Specifications -- Phase 4 Goals and Results -- Phase 5: Bidding (Postdesign) -- Bidder Qualification -- Bid Form Development -- Invitation to Bid -- Responses to Information Requests -- Bid Review -- Contract Award Recommendation -- Phase 5 Goals and Results -- Phase 6: Fabrication/Installation Observation -- Coordination Meetings -- Submittal Review -- Shop Visits -- Site Visits -- Postinstallation Punch List Inspections -- Phase 6 Goals and Results -- Phase 7: Postinstallation Evaluation -- Phase 7 Goals and Results -- Chapter Wrap‐Up -- 3 Overview of the Signage Pyramid Method -- Genesis of a Design Approach -- The Signage Pyramid's Component Systems -- The Information Content System -- The Graphic System -- The Hardware System -- System Roles -- System Interactivity. The Signage Pyramid and Resource Allocation -- Chapter Wrap‐Up -- 4 The Information Content System -- Kinds of Sign Information Content -- Hierarchy of Content -- Developing the Sign Information Content System -- Sign Locations -- Sign Messages -- Navigation: Message Hierarchy and Proximity -- Hierarchy -- Proximity -- Other Factors Affecting the Sign Information Content System -- Signage and the Americans with Disabilities Act -- Local Codes and Interior Signage -- Local Codes and Exterior Signage -- Bilingual and Multilingual Sign Information -- Pictorial Information Content -- Symbols -- Diagrams -- Signage Master Plans -- Chapter Wrap‐Up -- 5 The Graphic System -- Typography Overview -- Choosing a Typeface -- Formal Suitability -- Stylistic Longevity -- Legibility -- ADA Conformance -- Typographic Treatment -- Typographic Considerations in Signage for People Who Read by Touch -- Symbols and Arrows -- Symbol Vocabularies -- Arrows -- Diagrams -- Stylistic Treatment of Maps -- Map Orientation -- Other Graphic Elements -- Color -- The Roles of Color in Signage -- Color Selection Considerations -- Color‐Coding -- Color Palette Sources -- Layout -- Sizing Typography for Viewing Distance -- Other Factors Affecting Layouts -- Message Content and Layout -- Overview of Sign Graphic Application Processes -- Flat Graphics -- Raised Graphics -- Incised Graphics -- Chapter Wrap‐Up -- 6 The Hardware System -- Shape -- Basic Sign Shapes Based on Mounting -- Vocabulary of Basic Sign Shapes Based on Geometry in Front Elevation -- Vocabulary of Basic Sign Shapes Based on Geometry in Plan -- Connotations of Form -- Unity of Form -- Sign Mounting Considerations -- Overhead and Eye‐Level Mounting Zones -- Architectural and Site Factors Affecting Mounting -- Sign Size Considerations -- Overall Size -- Depth -- Proportion and Scale -- Sign Lighting Overview. External Illumination -- Internal Illumination -- Nonillumination -- Sign Materials Overview -- Materials as Your Muse -- Unity of Materials -- Materials and Processes -- Size Does Matter -- Basic Sign Materials -- Metals -- Plastics -- Glass -- Wood -- Fabrics -- Masonry -- Adhesives and Fasteners -- Electronic Digital Display Units -- Stock Sign Hardware Systems -- Sign Materials and Codes -- Overview of Sign Coatings and Finishes -- Coatings -- Finishes -- Chapter Wrap‐Up -- Gallery -- Image Credits -- Bibliography -- Index -- EULA.
A new edition of the market-leading guide to signage and wayfinding design This new edition of Signage and Wayfinding Design: A Complete Guide to Creating Environmental Graphic Design Systems has been fully updated to offer you the latest, most comprehensive coverage of the environmental design process-from research and design development to project execution. Utilizing a cross-disciplinary approach that makes the information relevant to architects, interior designers, landscape architects, graphic designers, and industrial designers alike, the book arms you with the skills needed to apply a standard, proven design process to large and small projects in an efficient and systematic manner. Environmental graphic design is the development of a visually cohesive graphic communication system for a given site within the built environment. Increasingly recognized as a contributor to well-being, safety, and security, EGD also extends and reinforces the brand experience. Signage and Wayfinding Design provides you with Chris Calori's proven "Signage Pyramid" method, which makes solving complex design problems in a comprehensive signage program easier than ever before. Features full-color design throughout with 100+ new images from real-world projects Provides an in-depth view of design thinking applied to the EGD process Explains the holistic development of sign information, graphic, and hardware systems. Outlines the latest sign material, lighting, graphic application, and digital communication technologies Highlights code and updated ADA considerations If you're a design professional tasked with communicating meaningful information in the built environment, this vital resource has you covered.
9781119085836
Computer Graphics Communication in architectural design Graphic arts