02021nam a2200373 i 4500001001300000003000300013005001700016007001400033008004100047040002500088042000800113043001200121050002200133074001900155086002300174088009000197110013500287245023800422264006000660300002800720336002600748337002700774338003100801500003600832500010800868500002600976500002501002504004101027533010701068650005901175655003301234776019901267776018101466ocn960861610BD20171107172941.0he bmb024bbca161018s2015 dcu bb f000 0 eng c aPUCPRbengerdacGPO apcc an-us---14aKF27b.E5513 2013 a1019-B-01 (MF)0 aY 4.C 73/8:113-107 aSerial no. 113-107 (United States. Congress. House. Committee on Energy and Commerce)1 aUnited States.bCongress.bHouse.bCommittee on Energy and Commerce.bSubcommittee on Commerce, Manufacturing, and Trade,eauthor.14aThe state of online gaming :bhearing before the Subcommittee on Commerce, Manufacturing, and Trade of the Committee on Energy and Commerce, House of Representatives, One Hundred Thirteenth Congress, first session, December 10, 2013. 1aWashington :bU.S. Government Publishing Office,c2015. aiii, 168 pages ;c24 cm atextbtxt2rdacontent amicroformbh2rdamedia amicrofichebhe2rdacarrier aShipping list no.: 2016-0188-M. aPaper version available for sale by the Superintendent of Documents, U.S. Government Publishing Office. a"Serial No. 113-107." aCRDP Project record. aIncludes bibliographical references. aMicrofiche.b[Washington, D.C.] :cU.S. Government Printing Office,d[2016]e2 microfiches : negative. 0aInternet gamblingxLaw and legislationzUnited States. 7aLegislative hearings.2lcgft08iPrinrt version:aUnited States. Congress. House. Committee on Energy and Commerce. Subcommittee on Commerce, Manufacturing, and Trade.tState of online gamingw(DLC) 2015464442w(OCoLC)93170651008iOnline version:aUnited States. Congress. House. Committee on Energy and Commerce. Subcommittee on Commerce, Manufacturing, and Trade.tState of online gamingw(OCoLC)931043815