05826nam a2200313Ia 4500003000600000005001700006008004100023020001800064020001500082020001500097020001800112040003400130050002400164082001600188100002000204245007200224250001200296264006000308300003600368336002600404337002800430338002700458504006400485505432200549520055104871650002505422650002505447650004005472pucpr20201215182743.0042512s2004 nmua b s001 0 eng  a9780826330048 a0826330045 a0826330037 a9780826330031 apucprbengcpucprdpucprerda00aNA9053.S6bC49 200400a711/.552221 aChilds, Mark C.10aSquaresba public place design guide for urbanistscMark C. Childs. a1st ed. aAlbuquerque : bUniversity of New Mexico Press, c2004. axxi, 208 p.bill.c25 cm.fbook 2rdacontentatextbtxt 2rdamediaaunmediadedbn 2rdacarrieravolumebnc aIncludes bibliographical references (p. 197-203) and index. aPart 1. Schools of Thought -- Introduction: The Joy of the Commons -- Schools of Thought -- Civitas -- Genius Loci -- Urbanitas -- Components of the Book -- Theories of the Commons -- The Public Sphere and Public Realm -- Strategic Cooperation: Game Theory Commons -- Common Pool Resources: Economic Commons -- Public Forum: Legal Commons -- Crosstalk -- Dreams of a Common Language -- Types of Urban Commons -- Parts of a Civic Room -- A Patchwork Quilt of American Civic Places -- Unsung Civic Places -- Excursion: The Economic Value of Parks and Open Space, Ted O. Harrison -- Part 2. Civitas -- Writing the Syllabus -- Process -- Finding Seeds -- Community Built -- Sustaining Nonprofits -- The Structure of Costs -- A Taxonomy of Uses -- Meeting the Hierarchy of Needs -- The Tree of Idleness -- Different Strokes -- Tuesday Morning -- Anchors -- Permanent and Deployable Markets -- Community Cultural Development -- Storied Landscapes -- Dedications -- Games and Local Rituals -- The Broccoli Queen -- Excursion: Farmers' Markets: What Lies Beneath, Stanley Crawford -- Collective and Incremental Design -- Collective Work -- The Design of Zoning -- Embed and Catalyze -- Subsuming -- Public Record and Public Dialog -- Increments -- Small Victories -- Resonant Ensembles -- Nested Types -- Variable Speed Adaptation -- Designer in Residence -- Maintenance as Incremental Design -- Excursion: Public Space/Urban Beach: Lummus Park, South (Miami) Beach, Florida, Marilys R. Nepomechie -- Reasonable Risk -- Physical Hazards -- Wear and Tear -- Open Program -- Miscues -- Social Risk -- Alternatives and Adjustments -- House vs. Stage -- Social Conflict -- Crime Prevention -- Broken Window Theory -- Natural Scrutiny -- Lighting Dark Alleys -- Part 3. Genius Loci -- On the Earth, Under the Sky -- The Folds of the Land -- The Fourth Wall -- The Waters of the Earth -- Local Sky -- Wild and Cultivated -- The Fruits of the Land -- Local Habitats -- Excursion: Community Gardens—Volunteer-Run Neighborhood Commons, Andrew Stone -- Singing in the Rain -- Moderating -- The Sunny Side -- Sailing -- Shaping the Shade -- Water Tempered -- Admit Breezes, Block Storms -- Water Harvesting -- High Water -- Celebrating -- Observe and Measure -- Small Doses -- Play -- Contrast -- Excursion: A Winter City, Alf Simon -- Local Stones -- The Pedagogy of a Hand Pump -- Shedding Skins and Durable Frames -- Artisan Made -- Local Craft and Local Stones -- Storied Stones -- Scales of Context -- Part 4. Urbanitas -- Civic Rooms -- Gestalt -- Magic Squares -- Figure and Ground -- Implication and Elision -- Small, Medium, and Large -- A Place to Sit, A Place to Dance -- Hard or Soft? -- Where? -- Catchments -- District -- Streets in the Square -- Ensembles -- Town Patterns -- Walls, Floors, and Ceilings -- Walls -- Active Walls -- Arcades -- Onion Skins -- Corners -- Floors -- City Carpets -- City Level -- Texture -- Gameboard -- Ceilings -- Cornice and Silhouette -- Canopy -- Light -- Open Doors -- Physical Doorways -- Fuzzy Threshold -- Porta Triumphalis -- Threshold -- Mystery -- Building Entrances -- Universal Design -- Electronic Doorways -- Virtual Presence -- Data Feed -- Responsive Environments -- Conceptual Doorways -- Existential Thresholds -- Props -- Appointments -- Furniture Habitats -- Seats -- Places to Sit -- Places to Lean -- Civic Fixtures -- Civic Equipment -- Pushcarts and Booths -- Attendant Buildings -- Gazebo -- Stage -- Kiosks -- Ceremonial Storehouses -- Stands -- Pavilions -- Cars -- Parking Commons -- Parking Bread and Butter -- Parking-Lot Catchments -- Dedicated Pedestrian Space -- Intertidal Zone -- The Language of the Street -- Messy Beasts -- Shared Streets -- Cul-de-sacs -- Streetyards and Streetcourts -- Great Sidewalks -- The Uses of the Sidewalk -- Sidewalk Seating -- Bus-Stop Shelters -- Excursion: The Art and Architecture of Collaboration, David and Deborah Rutherford -- The Architectural Roles of Public Art -- Dialog -- Campfires and Snowmen -- Numinous Presence -- Time Marks -- On Stage -- The Writing on the Wall -- Open-Source Artwork -- Anchoring -- SkyLight -- Windthings -- El City Water -- Structuring -- The Yellow Brick Road -- Meet Me at the Brass Pig -- Towers and Columns -- Legible Infrastructure -- Coda: Stop Making Sense. a "Mark C. Childs's contention is that places built to support conviviality are critical components of a good town. He includes theory, brief case studies, and 126 design queries and discussions. Childs explores the design implications of the automobile, electronic media, the natural environment, urban furniture and structures, public safety, and public art. Interspersed with Childs's text are brief essays by other authors addressing particular kinds of public spaces: parks, urban beaches, farmers' markets, and community gardens."--Jacket. 0aPublic spaces2Local 0aCity planning2Local 0aArchitecturexHuman factors.2Local