Beyond Donkey Kong : a history of Nintendo arcade games / Ken Horowitz ; foreword by Damien McFerran.
Editor: Jefferson, North Carolina : McFarland & Company, Inc., Publishers, [2020]Fecha de copyright: ♭ 2020Descripción: vii, 265 pages : illustrations ; 26 cmTipo de contenido:- text
- unmediated
- volume
- 9781476684208
- 794.8 23
- GV1469.35.D66 H67 2020
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| Libro | Biblioteca Encarnación Valdés Colección General bev | 794.8 H8166b (Navegar estantería(Abre debajo)) | Disponible | 80000002651084 | ||||||||||||||
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Descripciones mejoradas de Syndetics:
Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros.
Drawing on original interviews, news reports and other documents, this book traces Nintendo's rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades.
Includes bibliographical references (pages 251-262) and index.
The future Is (Not) in the cards -- Video killed the electromechanical star -- Small start, big country -- Gaming's 800 pound gorilla -- The one that (Almost) got away -- Kong vs Kong ... vs Kong -- Getting the barrel rolling -- Nintendo vs the world -- One last dedicated hurrah -- Mario powers up -- Land of the Setting Sun (for coin ops) -- Keeping the quarters flowing -- Where have you gone, Super Mario? -- Merging coin ops and consoles -- From rivals to licensees -- A legacy brimming with star power.
""Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros. Drawing on original interviews, news reports and other documents, this book traces Nintendo's rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades."-- Provided by publisher.
Tabla de contenidos provista por Syndetics
- Acknowledgments(p. vi)
- Foreword(p. 1)
- Preface(p. 3)
- 1 The Future Is (Not) in the Cards(p. 5)
- 2 Video Killed the Electromechanical Star(p. 22)
- 3 Small Start, Big Country(p. 37)
- 4 Gaining's 800-Pound Gorilla(p. 46)
- 5 The One That (Almost) Got Away(p. 57)
- 6 Kong vs. Kong ... vs. Kong(p. 69)
- 7 Getting the Barrel Rolling(p. 85)
- 8 Nintendo "VS." the World(p. 115)
- 9 One Last Dedicated Hurrah(p. 143)
- 10 Mario Powers Up(p. 147)
- 11 Land of the Setting Sun (for Coin-Ops)(p. 158)
- 12 Keeping the Quarters Flowing(p. 164)
- 13 Where Have You Gone, Super Mario?(p. 177)
- 14 Merging Coin-Ops & Consoles(p. 180)
- 15 From Rivals to Licensees(p. 207)
- 16 A Legacy Brimming with Star Power(p. 227)
- Chapter Notes(p. 235)
- Worh Cited(p. 251)
- Index(p. 263)