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Digital Design Theory : Readings from the Field / edited by Helen Armstrong.

Colaborador(es): Editor: New York, NY : Princeton Architectural Press, 2016Fecha de copyright: ©2016Descripción: 1 online resource (153 pages)Tipo de contenido:
  • text
Tipo de medio:
  • computer
Tipo de soporte:
  • online resource
ISBN:
  • 9781616894955
Tema(s): Género/Forma: Formatos físicos adicionales: Print version:: Digital Design TheoryClasificación CDD:
  • 741.60284999999999
Clasificación LoC:
  • NC1000.5 .D545 2016
Contenidos:
Intro -- BUILDING TOWARDS A POINT OF ALWAYS BUILDING -- ACKNOWLEDGMENTS -- INTRODUCTION: GIVING FORM TO THE FUTURE -- TIMELINE -- SECTION ONE: Structuring the Digital -- Introduction -- VISUAL DESIGN IN ACTION -- Arte Programmata -- Designing Programmes -- THE ULTIMATE DISPLAY -- STRUCTURE AS ART? ART AS STRUCTURE? -- WHOLE EARTH CATALOG -- TYPE DESIGN FOR THE COMPUTER AGE -- DOING WALL DRAWINGS -- Theory at Work: 1960s-1970s -- SECTION TWO: Resisting Central Processing -- Introduction -- CREATIVITY AND TECHNOLOGY -- Does It Make Sense? -- COMPUTERS AND DESIGN -- AMBITION/FEAR -- USER INTERFACE: A PERSONAL VIEW -- IS BEST REALLY BETTER -- DESIGN BY NUMBERS -- Theory at Work: 1980-2000 -- SECTION THREE: Encoding the Future -- Introduction -- PROCESSING. . . -- DESIGN AND THE ELASTIC Mind -- DESIGN IN THE AGE OF BIOLOGY: SHIFTING FROM A MECHANICAL-OBJECT ETHOS to an Organic-Systems Ethos -- CONDITIONAL DESIGN: A MANIFESTO FOR ARTISTS and Designers -- DESIGNED ANIMISM -- CONVERSATIONS WITH THE NETWORK -- MUSEUM AS MANUFACTURER -- POSTHUMAN-CENTERED DESIGN -- Theory at Work: 2000-Present -- GLOSSARY -- TEXT SOURCES -- BIBLIOGRAPHY -- CREDITS -- INDEX.
Resumen: Digital Design Theory bridges the gap between the discourse of print design and interactive experience by examining the impact of computation on the field of design. As graphic design moves from the creation of closed, static objects to the development of open, interactive frameworks, designers seek to understand their own rapidly shifting profession. Helen Armstrong's carefully curated introduction to groundbreaking primary texts, from the 1960s to the present, provides the background necessary for an understanding of digital design vocabulary and thought. Accessible essays from designers and programmers are by influential figures such as Ladislav Sutnar, Bruno Munari, Wim Crouwel, Sol LeWitt, Muriel Cooper, Zuzana Licko, Rudy VanderLans, John Maeda, Paola Antonelli, Luna Maurer, and Keetra Dean Dixon. Their topics range from graphic design's fascination with programmatic design, to early strivings for an authentic digital aesthetic, to the move from object-based design and to experience-based design. Accompanying commentary assesses the relevance of each excerpt to the working and intellectual life of designers.
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Libro electrónico Biblioteca de Mayagüez Acceso en línea NC1000.5 .D545 2016 (Navegar estantería(Abre debajo)) Ebook c. 1 Disponible 50000003285573
Libro Electrónico CARIBET CARIBET Biblioteca Arquitectura Libros Electrónicos CARIBET Electrónico NC1000.5 D545 2016 (Navegar estantería(Abre debajo)) 1 Disponible caribet297109
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Descripciones mejoradas de Syndetics:

Digital Design Theory bridges the gap between the discourse of print design and interactive experience by examining the impact of computation on the field of design. As graphic design moves from the creation of closed, static objects to the development of open, interactive frameworks, designers seek to understand their own rapidly shifting profession. Helen Armstrong's carefully curated introduction to groundbreaking primary texts, from the 1960s to the present, provides the background necessary for an understanding of digital design vocabulary and thought.

Accessible essays from designers and programmers are by influential figures such as Ladislav Sutnar, Bruno Munari, Wim Crouwel, Sol LeWitt, Muriel Cooper, Zuzana Licko, Rudy VanderLans, John Maeda, Paola Antonelli, Luna Maurer, and Keetra Dean Dixon. Their topics range from graphic design's fascination with programmatic design, to early strivings for an authentic digital aesthetic, to the move from object-based design and to experience-based design. Accompanying commentary assesses the relevance of each excerpt to the working and intellectual life of designers.

Intro -- BUILDING TOWARDS A POINT OF ALWAYS BUILDING -- ACKNOWLEDGMENTS -- INTRODUCTION: GIVING FORM TO THE FUTURE -- TIMELINE -- SECTION ONE: Structuring the Digital -- Introduction -- VISUAL DESIGN IN ACTION -- Arte Programmata -- Designing Programmes -- THE ULTIMATE DISPLAY -- STRUCTURE AS ART? ART AS STRUCTURE? -- WHOLE EARTH CATALOG -- TYPE DESIGN FOR THE COMPUTER AGE -- DOING WALL DRAWINGS -- Theory at Work: 1960s-1970s -- SECTION TWO: Resisting Central Processing -- Introduction -- CREATIVITY AND TECHNOLOGY -- Does It Make Sense? -- COMPUTERS AND DESIGN -- AMBITION/FEAR -- USER INTERFACE: A PERSONAL VIEW -- IS BEST REALLY BETTER -- DESIGN BY NUMBERS -- Theory at Work: 1980-2000 -- SECTION THREE: Encoding the Future -- Introduction -- PROCESSING. . . -- DESIGN AND THE ELASTIC Mind -- DESIGN IN THE AGE OF BIOLOGY: SHIFTING FROM A MECHANICAL-OBJECT ETHOS to an Organic-Systems Ethos -- CONDITIONAL DESIGN: A MANIFESTO FOR ARTISTS and Designers -- DESIGNED ANIMISM -- CONVERSATIONS WITH THE NETWORK -- MUSEUM AS MANUFACTURER -- POSTHUMAN-CENTERED DESIGN -- Theory at Work: 2000-Present -- GLOSSARY -- TEXT SOURCES -- BIBLIOGRAPHY -- CREDITS -- INDEX.

Digital Design Theory bridges the gap between the discourse of print design and interactive experience by examining the impact of computation on the field of design. As graphic design moves from the creation of closed, static objects to the development of open, interactive frameworks, designers seek to understand their own rapidly shifting profession. Helen Armstrong's carefully curated introduction to groundbreaking primary texts, from the 1960s to the present, provides the background necessary for an understanding of digital design vocabulary and thought. Accessible essays from designers and programmers are by influential figures such as Ladislav Sutnar, Bruno Munari, Wim Crouwel, Sol LeWitt, Muriel Cooper, Zuzana Licko, Rudy VanderLans, John Maeda, Paola Antonelli, Luna Maurer, and Keetra Dean Dixon. Their topics range from graphic design's fascination with programmatic design, to early strivings for an authentic digital aesthetic, to the move from object-based design and to experience-based design. Accompanying commentary assesses the relevance of each excerpt to the working and intellectual life of designers.

Description based on publisher supplied metadata and other sources.

Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2021. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.

Reseñas proporcionadas por Syndetics

CHOICE Review

One can now find numerous books on graphic design theory, among them Meredith Davis's Graphic Design Theory (2012), David Crow's Visible Signs (2003; 3rd ed., CH, Jul'16, 53-4681), and Richard Puolin's The Language of Graphic Design (CH, Nov'11, 49-1257), and it is a welcome trend. That said, Digital Design Theory is mistitled because it promises to provide a theory of digital design. That it does not do. What it does do exceptionally well is provide a sampling of landmark readings, spanning 50 years, by prominent scholars of design as they have responded to the introduction of digital media. Armstrong's selection is deft, and the juxtapositions are often surprising and illuminating: Max Bill followed by Stewart Brand, April Greiman next to Muriel Cooper. A helpful time line provides a graphic illustration of the lifespan of each author and locates the essays in chronological order. Contemporary voices such as Khoi Vinh and Haakon Faste are not neglected. Only time will tell which of these newer voices will prove as prescient as Karl Gerstner's or Wim Crouwel's, but this little book documents the paths design has taken as it has grappled with the biggest technological shift since Gutenberg. With its color illustrations, this book is important for the expanding design-theory shelf. Summing Up: Highly recommended. All readers. --Steven Skaggs, University of Louisville
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