Anonymity and Learning in Digitally Mediated Communications : Authenticity and Trust in Cyber Education / Bobbe Baggio and Yoany Beldarrain.
Editor: Hershey : IGI Global, 2011Fecha de copyright: ©2011Descripción: 1 online resource (315 pages)Tipo de contenido:- text
- computer
- online resource
- 9781609605445
- 371.33/44678
- LB1044.87 .B34 2011
| Imagen de cubierta | Tipo de ítem | Biblioteca actual | Biblioteca de origen | Colección | Ubicación en estantería | Signatura topográfica | Materiales especificados | Info Vol | URL | Copia número | Estado | Notas | Fecha de vencimiento | Código de barras | Reserva de ítems | Prioridad de la cola de reserva de ejemplar | Reservas para cursos | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Libro electrónico | Biblioteca de Mayagüez Acceso en línea | LB1044.87 .B34 2011 (Navegar estantería(Abre debajo)) | Ebook c. 1 | Disponible | 50000003283701 | |||||||||||||
| Libro electrónico | Biblioteca Encarnación Valdés Acceso en línea | 371.33/44678 (Navegar estantería(Abre debajo)) | Disponible | EBC3310969 |
Descripciones mejoradas de Syndetics:
Anonymity and Learning in Digitally Mediated Communications: Authenticity and Trust in Cyber Education investigates the impact of anonymity and its effects on online identity and learning. A close examination of the implications of anonymity in cyber education reveals issues of authenticity and trust, which are at the heart of online learning.
Title -- Copyright Page -- Table of Contents -- Forward -- Preface -- Acknowledgement -- Section 1 What is Anonymity and Why Should You Be Concerned? -- The Other Side of Digitally Mediated Learning -- A Code of Ethical Conduct for Global Learning -- Intellectual Property in an Age of Open Source and Anonymity -- E-Governance on a Global Campus -- Section 2 What is Identity and How Does it Impact Learning? -- How Safe Is Your Identity? -- Emergence of a New Identity -- Academic Integrity -- The Blending of Work, Play & -- Learning Online -- Section 3 What are Some Approaches for the Future of Teaching and Learning Using Digitally Mediated Communications? -- What Was Good for the Goose Is No Longer Good for the Goslings -- Designing for Authenticity -- The Use of Avatars and Virtual Worlds for Learning -- Groups, Games & -- Community -- About the Contributors -- Index.
Description based on publisher supplied metadata and other sources.
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2021. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.