Computer confluence exploring tomorrow's technology George Beekman.
Detalles de publicación: Upper Saddle River, NJ Prentice Hall 2001.Edición: 4th edDescripción: xxiv, 507 p. col. ill. 28 cm. 1 computer optical disc (4 3/4 in.)ISBN:- 0130882372(pbk.)
- 0130909246
- 004 21
- QA76.5. B3652 2001
| Imagen de cubierta | Tipo de ítem | Biblioteca actual | Biblioteca de origen | Colección | Ubicación en estantería | Signatura topográfica | Materiales especificados | Info Vol | URL | Copia número | Estado | Notas | Fecha de vencimiento | Código de barras | Reserva de ítems | Prioridad de la cola de reserva de ejemplar | Reservas para cursos | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Disco | Biblioteca Encarnación Valdés Colección General bev | 004 B4148c4 (Navegar estantería(Abre debajo)) | Disponible | 80000002193772 | ||||||||||||||
| Libro | Biblioteca Encarnación Valdés Colección General bev | 004 B4148c4 (Navegar estantería(Abre debajo)) | Disponible | 80000002193764 |
Descripciones mejoradas de Syndetics:
Computer Confluence is more than a textbook! It is the confluence of three information sources: an illustrated textbook, a multimedia CD-ROM, and an up-to-the-minute website. It goes beyond computer concepts and explores the promises and problems of information technology, how it affects people and society, and the future. Once again, George Beekman thoroughly integrates his text with an unparalleled media package for valuable learning package. Computer Confluence also integrates technology throughout the text in order to familiarize anyone new to technology.
ESTE LIBRO INCLUYE UN DISCO
Includes bibliographical references and index.
System requirements for accompanying computer disc: Windows 95, 98, NT4 or 2000. 16 MGB RAM; Macintosh system requirements: Power PC; System 7.5.3 or later; 16 MGB RAM.
Tabla de contenidos provista por Syndetics
- I Approaching Computers: Hardware And Software Fundamentals
- 1 Computers in Context
- 2 Hardware Basics: Inside the Box
- 3 Hardware Basics: Peripherals
- 4 Software Basics: The Ghost in the Machine
- II Using Computers: Essential Applications
- 5 Working with Words
- 6 Calculation, Visualization, and Simulation
- 7 Graphics, Hypermedia, and Multimedia
- 8 Database Applications and Implications
- III Exploring With Computers: Networks And Gateways
- 9 Networking and Telecommunication
- 10 From Internet to Information Superhighway
- IV Mastering Computers: From Algorithms To Intelligence
- 11 Computer Security and Risks
- 12 Systems Design and Development
- 13 Is Artificial Intelligence Real?
- V Working With Computers: Information Age Implications
- 14 Computers at Work
- 15 Computers at School and at Home
- 16 Inventing the Future
- The Concise Computer Buyer's Guide
- Glossary